NeuroX 1.0 is Sri Lanka's premier national-level Hackathon — a high-intensity innovation sprint that challenges the country's brightest undergraduate minds to engineer fully functional solutions to real-world problems. Organized by Hackathon Hub NSBM in partnership with NSBM Green University, NeuroX 1.0 is more than a competition. It is a national platform designed to bridge the gap between academic theory and industry demand — producing tangible, deployable solutions that address today's most pressing challenges. This is not a concept pitch. It is a build. Every team must deliver a live, working product.

Requirements

Phase 1: The Online Qualifier (First Week of July 2026) The search for Sri Lanka's top builders begins with a nationwide open call. The journey begins with an intensive online screening phase. Registered teams of 3 to 4 members from any state or private university across Sri Lanka are issued a problem domain, a broad thematic area that defines the challenge space for the competition. Teams then have one week to submit a short video pitch and written proposal outlining their idea, approach, and proposed solution. No working product is required at this stage. This phase is a rigorous filter of thinking, creativity, and technical direction. Ensuring only the most capable and resilient teams advance. Submissions are evaluated on originality, technical feasibility, and real-world impact potential. The finalists are selected to proceed to Phase 2.
Phase 2: The Build Week (Third Week of July 2026) The nation's top teams are selected. Now they have to build it. The selected teams will be issued a specific, well-defined problem statement within the same domain introduced in Phase 1. This ensures that while teams arrive adequately prepared, the exact challenge remains undisclosed until this stage. Because all participants address the same core problem, the competition maintains a level playing field, allowing for a direct comparison of methodologies during the final pitches. From this milestone, teams are allocated one full week to design, develop, and deliver a fully functional product. Development occurs remotely, allowing teams to manage their own schedule and working environment. Furthermore, no restrictions are placed on software tools or technology stacks. The primary evaluation criterion is the final deliverable: a live, functional product that successfully addresses the problem statement and is ready for live demonstration before the judging panel.
Phase 3: The Grand Finale (Last Week of July 2026) The nation's top builders converge at NSBM Green University for the ultimate showdown The finalists converge on campus to present the working products they have built over the past week to a panel of expert judges. Each team delivers a structured pitch demonstrating: 1.Their working product 2.The problem they solved and the approach they took. 3.The technical architecture and design decisions behind the build. 4.The real-world scalability and commercial viability of their solution. Judges evaluate each presentation against defined criteria covering technical execution, innovation, UX design, and product viability. The top 3 teams are announced at the closing ceremony on the same day

Hackathon Sponsors

Prizes

$490 in prizes
Winner
$250 in cash
1 winner

1st Runner Up
$150 in cash
1 winner

2nd Runner Up
$90 in cash
1 winner

Devpost Achievements

Submitting to this hackathon could earn you:

Judges

Anton Jayakody

Anton Jayakody
Lecturer- NSBM Green University

Judging Criteria

  • B2B Impact & Viability
    25% Is this a real problem? Would a business actually pay to solve it? Is the value proposition clear and defensible? Could this work at scale?
  • Autonomous Reasoning Quality
    25% Does the agent make genuine decisions? How does it handle ambiguity, missing data, or unexpected tool outputs? Does it know its own limits?
  • Technical Architecture
    20% Is the system well-designed? Are components modular and failure-tolerant? Can the team explain every layer of what they built and why?
  • Human-in-the-Loop Design
    15% Is the control point genuinely useful? Does it reflect thoughtful judgment about where human oversight creates the most value?
  • Live Demo
    15% Does it work with real, unrehearsed inputs in front of the judges? Can the team demonstrate the full agentic loop end-to-end under pressure?

Questions? Email the hackathon manager

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